Developer Blog Week 13

Week 13 seen big improvements with the mall area. Objectives are slowly being implemented in to the game and the initial first quarter of the mall is near completion. We should have something resembling a vertical slice with a gameplay loop within the next two weeks as environment and programming branches are merged together. This will need refining post university (ends 27th May).

We have a few screenshots to share from the new look environment, which are below.

As you can see, work has begun on the final store within the first section of the mall which will be an esports arena style area. This will be a store in which a user must solve a puzzle to unlock the next area but we don’t want to reveal too much at this point!

We also have a completed map of the first area, entitled the ‘Diamond Zone’. Both of floors will have their own separate map to help you find your way. 

We have introduced a further teaser to the Mystic Dungeons store in the form of the overhead train tunnel which we plan to expand in the future. This will be coming when we expand beyond the initial quarter of the mall. We plan on using secret tunnels and areas a lot more after we have established a base level. 

We are rapidly approaching the end of the University year and should have a trailer to show within two weeks, this will be posted on social media and on the website. After this time we will be actively looking for alpha testers to iron out any bugs which may be present so if you are interested please use the Alpha sign up link to show interest.

There’s still plenty to do and we are all very busy currently. Expect a further update around the time we end university where we will have a lot more to show. Thanks for reading!


Anyone for Blu Juice?

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